I have referred in a number of posts to a quacking granfalloon and each time have had to explain myself. This is what I previously wrote on the topic of granfalloons in a post entitled "Whole-brain half-wittedness":
They are often what I would like to call inbred granfalloons. A granfalloon is a group of people, often hierarchically organised, that associate around a meaningless, fabricated premise. The granfalloon would be established by the leader (or guru) and members would be limited to approved training and literature. The guru may be well aware that his or her product is nonsense, but the faithful followers or practitioners are kept in the dark. The quaint American expression "mushroomed - kept in the dark and fed manure", seems appropriate.
A more comprehensive description of a granfalloon is to be found in Anthony Pratkanis' excellent"How to sell a pseudoscience":
Establish a Granfalloon
Where would a leader be without something to lead? Our next tactic supplies the answer: Establish what Kurt Vonnegut terms a "granfalloon," a proud and meaningless association of human beings. One of social psychology's most remarkable findings is the ease with which granfalloons can be created. For example, the social psychologist Henri Tajfel merely brought subjects into his lab, flipped a coin, and randomly assigned them to be labeled either Xs or Ws. At the end of the study, total strangers were acting as if those in their granfalloon were their close kin and those in the other group were their worst enemies.
Granfalloons are powerful propaganda devices because they are easy to create and, once established, the granfalloon defines social reality and maintains social identities. Information is dependent on the granfalloon. Since most granfalloons quickly develop out-groups, criticisms can be attributed to those "evil ones" outside the group, who are thus stifled. To maintain a desired social identity, such as that of a seeker or a New Age rebel, one must obey the dictates of the granfalloon and its leaders.
The classic séance can be viewed as an ad-hoc granfalloon. Note what happens as you sit in the dark and hear a thud. You are dependent on the group led by a medium for the interpretation of this sound. "What is it? A knee against the table or my long lost Uncle Ned? The group believes it is Uncle Ned. Rocking the boat would be impolite. Besides, I came here to be a seeker."
Essential to the success of the granfalloon tactic is the creation of a shared social identity. In creating this identity, here are some things you might want to include:
(a) rituals and symbols (e.g., a dowser's rod, secret symbols, and special ways of preparing food): these not only create an identity, but provide items for sale at a profit.
(b) jargon and beliefs that only the in-group understands and accepts (e.g., thetans are impeded by engrams, you are on a cusp with Jupiter rising): jargon is an effective means of social control since it can be used to frame the interpretation of events.
(c) shared goals (e.g., to end all war, to sell the faith and related products, or to realize one's human potential): such goals not only define the group, but motivate action as believers attempt to reach them.
(d) shared feelings (e.g., the excitement of a prophecy that might appear to be true or the collective rationalization of strange beliefs to others): shared feelings aid in the we feeling.
(e) specialized information (e.g., the U.S. government is in a conspiracy to cover up UFOs): this helps the target feel special because he or she is "in the know."
(f) enemies (e.g., alternative medicine opposing the AMA and the FDA, subliminal-tape companies spurning academic psychologists, and spiritualists condemning Randi and other investigators): enemies are very important because you as a pseudoscientist will need scapegoats to blame for your problems and failures.
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